5. Highlight and shadow time!
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Hope you've been taking notes
so far kids 'cause here comes the detail stuff -- how to turn an otherwise
flat-colored image into a shiny, pretty piece (I'm not being conceited
^_^; really!)
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Now, there is one set of
tools I use very frequently here : the burn/dodge tool. This tool
lets you increase the darkness/lightness of an image and applies just like
the paintbrush tool. Be ready to experiment, because it'll take you
a little while to get used to using this tool and to find what combinations
are right for you.
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Click on a channel while
holding <ctrl> to select an area of your desire. For this part's
purposes we'll use Lara's right arm.
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Activating the Burn tool
for shadows and the Dodge tool for highlights, try creating some basic
light effects along the edges of the body, as though the light was coming
from above and the shadows are below as a result. Note that Burn/Dodge
has three options : Shadows, Midtones, and Highlights. Below is an
example of Midtones (you can see the marching ants walking along the inside
of her arm, and the circle next to her elbow is my brush)...
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As you can see the Dodge
effects are very light, like it's simply brightening up the color, while
the Burn effects are adding darker color to the arm. And below we
have an example of Highlights...
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In this example the Dodge
tool increases the lighting significantly and acts like an opposite of
the Midtones Burn, adding lighter color to the section as well, while the
Burn tool is an opposite of Midtones Dodge, mainly darkening the area by
increasing the black in the selected area. I've found that by mixing
these various types of Burn and Dodge a person can come up with some really
nicely colored shadows. Below is an example when both are mixed,
and when they're applied in higher detail (using smaller brushes, for instance)...
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When Burn and Dodge can't
do the whole job, I use one other tool for coloring : the airbrush.
However, this is almost exclusively saved for glowing highlights (like
off metal surfaces) or in adding shadows (like when an arm crosses over
another). However, I like to save this tool for almost last in the
whole project since highlights and sahdows can appear on or with the background,
as well.
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The most important thing
here is practice. It took me a while to get to this point, and very
few of you will hit this perfectly overnight (and those of you who do ROCK!).
Just try out different techniques and with time yuo'll do great!
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Oh yeah, almost forgot...
SAVE YOUR FILE WHEN YOU GET THIS PART DONE! Actually, saving frequently
while doing this part might be a good idea, moreso than for the other sections
as detail work stinks when it has to be redone.
NOTE!
Some of you that don't
have Wacom tablets will not have as much freedom when applying Burn and
Dodge, as Wacoms can adjust pressure based on how hard you press down with
your pen while the mouse has no such luxury. For these people to
get varying pressures, you'll have to go to Window --> Show Options and
change the opacity slider to lighter and darker values as you work.
It's not as fast or easy, and I know where you're coming from folks (I
had to do this for years until I got this Wacom tablet), but it's the only
way to get varying pressures and different strengths of darkness and light.
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