Green Lantern: The Animated Series
Episodes
SEASON 3 EPISODE GUIDE
 
027  "Fire and Ice"

028  "The Strong Ones

029  "Scaling the Walls

030  "Burn in Fear, Burn in Hate"

031  "The Ways of War

032  "The Hidden Forests"

033  "Siren Song"

034  "Chaos and the Flip Side"

035  "Old Wounds"

036  "Disturbing the Dead"

037  "War in the Snow"

038  "Sleeper Awakened Part 1"

039  "Sleeper Awakened Part 2"

027  "Fire and Ice"
    Upon reaching the lost continent of Velious, the civilizations of Norrath must confront beasts whose power is beyond any standard they once knew, all the while holding off the dragon hordes and the very forces of nature at bay.

028  "The Strong Ones" 
    From generations past come the dwarves of Thurgdain, a mighty race that has challenged the forces of nature and won.  But over the years they have made many enemies, and now their enemies are the heroes' foes as well!

029  "Scaling the Walls"
    The Tower of Frozen Shadow has been out of contact with the world beyond for years, and it's up to the magical prowess of Norrath's champions to breach its defenses and learn what has happened to those within.

030 "Burn in Fear, Burn in Hate"
    The gods discuss their plans for Norrath and their history with one another, revealing some ancient rivalries and potential doom for the peoples of the world.

031 "The Ways of War"
    The ice giants are a warrior race, tried and true, and war is all the wish to do.  Their home is the only pass to the west, to venture there one must pass their test.

032 "The Hidden Forests"
    Nestled deep within the dense forests of the Wakening Lands is a portal to the realm of the nature goddess Tunare.  The forces of Chaos know this, though, and seek to seal her off from the world.

033  "Siren Song"
    Luring ships to crash into the craggy rocks of the Cobalt Scar, the sirens must be stopped or more lives will be lost.  At the same time, a rival tribe of iksar monks take advantage of the chaos...

034  "Chaos and the Flip Side"
    In a ploy to return Irontaail to sanity and learn the secrets of the gods, the party must venture through the halls of Veeshan's Temple to reach the Plane of Mischief, and must therein challenge Bristlebane's minions to a battle of wits, or be lost to madness themselves.

035 "Old Wounds"
    With the help of Wuoshi, the heroes journey to Skyshrine in the hopes of confronting the dragon Lord Yelinak and learning of the history of the dragons of Norrath and the crystalline dragon Kerafyrm.

036  "Disturbing the Dead" 
    The heroes discover that the prophecy of destruction's time is nearing its zenith, and they must fight to discover how much longer they have to set things right.  Meanwhile, the guilds of Norrath raid the sacred burial chambers of the Dragon Necropolis to find a means of entering the hidden Sleeper's Tomb.

037  "War in the Snow" 
    No longer able to hold their age-old hatreds in check, the dwarves of Thurgadin and the giants of Kael Drakkel finally erupt into full-scale war with one-another.

038  "Sleeper Awakened Part 1" 
    Spurred onward by dreams of power and glory, the mightiest guilds of Norrath join forces to challenge the greatest force of power the world has ever seen : the sleeping dragon Kerafyrm.  But the dark god Innoruuk has other plans in store for them and the world he hates...

039  "Sleeper Awakened Part 2" 
    Once again released into the world, the crystalline dragon has vowed to destroy all that which Veeshan has created or laid claim to, including Norrath.  Only the unlimited powers of the Guardian Masters can hold him at bay, but can they truly stop the foretold destruction of the world, or are they merely pawns in a much larger scheme?

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